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On the other hand, if there's a crucial item near something explosive, you better aim well in order not to make it blow.Ĭrusader: No Remorse uses a graphical resolution of 640x480. There's guards standing next to a pressure tank? Blast the tank and they'll be gone all at once. What makes the killing spree more interesting in addition to that is the incorporation of the surroundings. Sure, it won't always work, but that's the general idea. In accordance to your former role as a Silencer, the best tactic is not just to barge in, but to go the sneaky route: hide behind corners, eliminate resistence before it can harm you and prevent anyone triggering the alarm. Offices look like offices, workshops look like workshops, there are people there who aren't security guards or military and whom you don't always have to shoot (but you can), but who might at least trigger the alarm system which calls in more enemies. The design of the places you visit is very well-done. In any case, the game makes sure you won't just skip parts and it even provides some mild non-action challenges on the way. Sometimes, you have have to 'hack' into computer systems or utilize other means (see for yourself) to get through an obstacle. Lifts and also many security doors require special access cards which you have to find before being able to pass.
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You're 'lead' by the game in a very simple way: access restrictions. They don't just consist of several screens, but different floors and parts of the same building (everything always takes place indoors). The levels themselves are the most notable part. Then, it's back to the base, on to the next mission and so on. Sometimes, it's to get something from there, sometimes to destroy something, but basically, it's always going from entry point to escape point while staying alive - the task is fulfilled virtually automatically on the way. There are 15 missions on the whole, and they usually involve infiltrating some base of the evil guys. Here, you can talk to the other members to drive the story along, but also to buy better equipment, like weapons, bombs, mines, first-aid kits and so on. The game begins in a run-down resistence camp. Of course, there are also alternative controls methods offered, but this seems to be prefered by most. There are many more moves and actions the Silencer can perform, but you should get the idea. Drawing your gun, pushing buttons or using other item is done with the keyboard. For example, turning is done with the mouse, the right mouse button makes him walk and the left one fires the weapon currently active. You're controlling the Silencer with a surprisingly well-working combination of mouse and keyboard commands.
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In the beginning days of all games being '3D shooters', it offers refreshingly classic, but also original action from isometric perspective. Hardly worth the reviewer's attention.Ĭrusader shines somewhere else instead. In the course of the game, it is somehow fleshed out by short video cutscenes which show dialogues, but the characters are nothing but cardboard cutouts and everything always follows the usual cliches known from countless stupid Hollywood movies. Opening his eyes to the horrors of this regime, he joins the resistence. After botching the assignment to kill a few unarmed civilians, they are ambushed a combat robot belonging to their own forces. The protagonist is a member of an elite unit called 'Silencers'. Personal freedom has been more or less abolished, order is kept by heavily armed military units roaming the streets. Huge worldwide corporations are ruling with an iron fist. In the late 22nd century, the world has fallen into a dark age. Views: 24851 Screenshots Review by Mr Creosote ()